/* This file was generated by scramble.py. */
#line 1 "src/sound.py"
#ifndef _SOUND_
#define _SOUND_
typedef struct Envelope Envelope;
#line 1
#include "main.h"
#line 3
struct Envelope {
    float attack /* Seconds from 0 to max volume. */;
    float decay /* Seconds from max volume to sustain volume. */;
    float hold /* Seconds to hold sustain volume. */;
    float release /* Seconds from sustain volume to 0. */;
#line 9
    float volume /* Maximum volume [0..1]. */;
    float sustain /* Sustain volume [0..1]. */;
};
#line 41
LandSound * sound_synthesize(Envelope * e, int note);
#endif
/* This file was generated by scramble.py. */
