72 Hour Game Development Contest
2006-11-22
On the weekend, I spontaneously decided to take part on the 72hourgdc. I made a simple, and rather complete for once, little game called Magnetotron. As the title tells, the theme was ''magnets'', and as the competition name tells, the time frame was 72 hours. I didn't use all the time though, and also was basically finished before the 48 hour mark. In the end, it still took more time than I wanted to spend on it though, oh well. I quite like the game though, and DrPetter even made a mod for it :)
ABPS
Allefant2
Allefant3
Allefant4
Allefant5
Allefant7
Battery
BlitzHack
BloboTron
Bob'n'Rob
Command Code
Donkey
Doomed
Dragonfly
Dungeon Simulator
EggHack
Evil
Feud
Flowers
Forest
Forest Explorer
FruitWorm
Garbage
GnomeGuard
Hare
Hedgehog
Hydra
Insanity
JetFighters
Kaos
Kings
Krampus18
Lawn
Lunte
Magnetotron
MarsFight
Nefertem
The Magical Flower
Owl
Photon
PI
PumpkinForest
Quest
Red, White & You
Santa Express
Shopkeeper
SIC
Snow Hill
SoF
Squiddle
Submarine
Swarm
Teacher
Tom
Troll
20000
Ultimatum
Velocity
Wave Rider
Wesnoth GFX Test
Witch
X
xmas
Yellow and Dangerous
Zombie Master
Zoo
Galaxy
HexMap
IsometricProjection
Land
VSync
Woosls
rm -rf wordpress
Allegro 5 regression testing
the end of END_OF_MAIN
Mini LDs
Shedskin
Retrohack