iconTINS 2006


Last weekend was TINS 2006, but I couldn't really put my mind to it much. The rules were Time, Trains, and ASCII. I really liked them - time is an interesting topic (like time travel..), trains is just the rule to somehow give you a direction, and ASCII is great since I don't want to spend a long time on artwork anyway. My idea was a real time strategy game, where you have to build a train in time across the entire US, from east coast to west coast. But well, I only wrote the base on Friday, but didn't have time nor motivation fort he rest of the weekend to finish it. Not that an RTS is something you can realistically hope to finish for a speedhack contest..