A tilemap.
Parameters: LandMap * self, LandView * view
Render the map using the given ‘’view’’.
Parameters: LandMap * map, LandLayer * layer
Add another layer to the map, on top of any existing layers.
Parameters: LandMap * map
Returns: LandLayer*
Returns the base layer of the map.
Parameters: LandMap * map, char const * name
no parameters
Returns: LandMap*
Create a new map. This is not called directly normally, as you likely want to use one of the convenience functions to already create layers of the right type along with it.
Parameters: LandMap * self
Destroy a map. This also destroys its layers.
Same as land_map_del.