iconNothing much


Back in April, I wrote Battery for LudumDare #9. It's written in Python. Nothing much new besides that. The LD theme was "Build the level you play", and so I coded a nice little RTS. Another theme would have been "battery", and Hamumu said it sounded like a game about hatching bats. I found that so hilarious that I named my game after it and made it about hatching bats :)
Not sure what will be up next. Right now, I'm toying a bit with a scripting language (talk not just about reinventing the wheel but about reinventing the walking stick), and also with Allegro. Not much time for much anything else.