I signed up for pyweek. The theme is "twisted". Most of my games naturally should fit that theme, so I went to write Allefant5. It aims to be a standard platformer. The twist is, levels are twisted around - that is, everything is in polar coordinates. And when you walk along in a direction, eventually you will end up where you started. Now, let's see how much of that I'll actually be able to pull off. I wrote the base of the engine on Sunday, and basically have Saturday for level design and testing. During the week I made some artwork and sounds in the evenings.