Just read about that pygame example which would be done "at most in a few days". Well, that apparently didn't happen. And since I now have such a cool news/blog system, of course I can just comment on anything I see :) The game is called Woosls, and I actually made quite a lot of progress in the first days. As you can see, also most of the units, buildings and items are implemented. But then I somehow hit that stop-point I always seem to hit in projects. I simply have no idea what to do next. Lots of things need to be implemented, and lots to be designed. And of course, there's also lots of features that could be done, but which aren't really necessary. I wonder what will happen with it, and also when/if I will finally get out a Land release.